Must've been too dark too see at the time.
I failed to notice I made the grid with wood planks. Chamber of Artifacts/Glass Machine/Red Dragon Temple Chamber of Artifacts Gears The floor, I initially made a couple years back, but nobody cared. I made the 2nd revision, cause I realized they were part of a render, thus disqualifying then supposedly I thought.
I used them in my 2nd Puzzle Kombat fake/name tag banners that never took off. Rev 1 The gold is from a dragon logo from Armageddon screenshot. I don't know what the fuck I was thinking with these. Rev 2 I couldn't make out the bg at first, so I made shitty pixelated resized Cyrax parts to fill in. Rev 3 All the floor gears were crappy resized edits of the tip of the Cyrax chest chainsaw I made years ago. Added Sweet Tooth's knife, but this pose makes the stomache showing look like a shitty rectangle. Final FPK Entry Rev 4 Hand drew better gears after watching gameplay on YouTube. Rev 5, Kontest Entry The finishing touches that went from lazin' to blazin': wall reflection added, cracks added, blood drops added. As per what I percieved the stipulations to mean: a 3d era MK character vs any non MKvsDC videogame character, in a 2d representation of a 3d MK stage. Everything is made from MK1-U3 props, all 2d, no renders/resizing/google pictures. I may show the worksheet for Cyrax/Sweettooth. Here are the steps of my horridly chaotic creative process. The stage, I tried making it from memory/the far view screenshot on MK Warehouse. Originally it was far from the masterpiece shown.